Introduction

This is an automatic bot that randomly generates posts, this is not an interactive bot (not yet, at least) so you can’t send request to have a specific outcome I take my maps from the online sources listed below, so I didn’t decide who owns any disputed area and I’m not going to change it. This is a game and those areas are probably going to get conquered by someone else anyway, so don’t take it bad.
Map Sources:
https://www.naturalearthdata.com/
https://gadm.org/

How it works

  • A random territory (not sovereign country/province) is chosen
  • If the chosen territory is not controlled by its original owner, there's a chance for it to gain independence
    • The chance is 1 on 12+(current turn /10)
  • If independence doesn't happen, it then finds the closest territory and all terriotries for which it is the closest
    • Distance is calculated on the centroids (average position of all the points in the figure)
  • One of those territories is chosen at random, with equal chances, and is conquered right away. There's no battle.
  • It repeats the process until only one country remains

Bot specific differences

WorldWarBot 2020

  • When searching for the territories for which the attacker is considered the closest, it actually search if it is in their top 4 closest

BotOfThrones 298

  • There's no independence feature
  • Map is divided in "kingdoms". The capital of every kindgom can be attacked only by houses that hold at least 50% of that kingdom
  • The house that controls the territory "King's Landing" has additional chances to attack, but doesn't attack from King's Landing.
    • It gains additional chances only if it's not the leading house, gaining X-1 chances where X is the difference between the number of territories controlled by the leading house and them
  • when searching for the territories for which the attacker is considered the closest, it actually search if it is in their top 4 closest